![all endless sky ships all endless sky ships](https://media.moddb.com/cache/images/mods/1/45/44800/thumb_620x2000/Screen_Shot_2020-03-03_at_5.51.27_pm.png)
The next update, v0.9.15, has been in the works ever since v0.9.14 was released last year, so this one will be pretty big (and we'll likely be spending a number of hours on a write-up similar to the one we did for v0.9.13 talking about what the update brings). But for those of you who have (somehow) been playing on v0.9.12 this entire time, the new update will immediately be hitting the main branch on Steam, providing you with both the v0.9.13 content that's been in the beta branch as well as the fixes and minor content additions from v0.9.14. Reminder that the v0.9.14 release is from July of last year, and is a minor release, meaning that there won't be many new things to play with.
![all endless sky ships all endless sky ships](https://endless-sky.github.io/images/introduction/pirates.jpg)
Or, well, more like we'll be returning to what our release schedule used to be like back before v0.9.9: a new major update every 3 or 4 months after each minor update, with minor updates arriving up to a month after major ones. With this milestone crossed, new versions of the game should come much more quickly in the future. With all these new bells and whistles at our fingertips, we've needed time to get a handle of it and understand how everything works, but the time has finally come! Thanks to and along with help from and to ensure that the macOS version is working, Endless Sky version 0.9.14 is finally live on Steam! As Zitchas announced back in March on Discord, MZ has added a few community members as developers to the game on Steam, allowing us to push our own releases without needing to reach out to MZ and have him find time to update the game for us.